package com.beimi.game.common;

public class HuInfo {
	private boolean ishupai;
	private int pai;
	private boolean isGangHu;
	private boolean isQiangGnag;
    private boolean isQiangGangHu;
    private boolean iszimo;
    private boolean target;
    private int fan;
    private boolean isHaiDiHu;
    private boolean isTianHu;
    private boolean isDiHu;
    private int numofgen;
	public boolean isIshupai() {
		return ishupai;
	}
	public void setIshupai(boolean ishupai) {
		this.ishupai = ishupai;
	}
	public int getPai() {
		return pai;
	}
	public void setPai(int pai) {
		this.pai = pai;
	}
	public boolean isGangHu() {
		return isGangHu;
	}
	public void setGangHu(boolean isGangHu) {
		this.isGangHu = isGangHu;
	}
	public boolean isQiangGnag() {
		return isQiangGnag;
	}
	public void setQiangGnag(boolean isQiangGnag) {
		this.isQiangGnag = isQiangGnag;
	}
	public boolean isQiangGangHu() {
		return isQiangGangHu;
	}
	public void setQiangGangHu(boolean isQiangGangHu) {
		this.isQiangGangHu = isQiangGangHu;
	}
	public boolean isIszimo() {
		return iszimo;
	}
	public void setIszimo(boolean iszimo) {
		this.iszimo = iszimo;
	}
	public boolean isTarget() {
		return target;
	}
	public void setTarget(boolean target) {
		this.target = target;
	}
	public int getFan() {
		return fan;
	}
	public void setFan(int fan) {
		this.fan = fan;
	}
	public boolean isHaiDiHu() {
		return isHaiDiHu;
	}
	public void setHaiDiHu(boolean isHaiDiHu) {
		this.isHaiDiHu = isHaiDiHu;
	}
	public boolean isTianHu() {
		return isTianHu;
	}
	public void setTianHu(boolean isTianHu) {
		this.isTianHu = isTianHu;
	}
	public boolean isDiHu() {
		return isDiHu;
	}
	public void setDiHu(boolean isDiHu) {
		this.isDiHu = isDiHu;
	}
	public int getNumofgen() {
		return numofgen;
	}
	public void setNumofgen(int numofgen) {
		this.numofgen = numofgen;
	}
}
